Winning Race & Class Combos

Have a class in mind, but not sure which race to pick? You're not alone. This is a very common question when starting a new character. Worried about a race/class combo that won't be able to perform at top level in the end game?

The standard advice - "play what you like to look at" - applies to LOTRO as much as any other MMO. However, there are some small racial differences to consider in making your character match your playstyle.

Racial Emergency Skills

Each of the races get an emergency skill they can use once an hour to help get out of a jam. These are earned by completing a level 35 racial deed.
  • Men get Strength of Morale, which restores about 3000 morale. It's hard to go wrong with a big heal in an emergency.
  • Dwarves get Endurance of Stone, which gives 75% mitigation to common, shadow and fire damage for 10 seconds. You won't always face these damage types, but it's still a strong skill.
  • Hobbits get Hobbit-silence, a 30 second feign death. This can be handy for wipe recovery if your class can rezz, and enables some cool tactics for pulling and other chores.
  • Elves get Eldar's Grace, which gives 75% parry and 5% partial parry for 10 seconds. For this to work, the damage you are taking must be frontal melee, but effective in that circumstance.

Racial Characteristics

Each race has inherent strengths and weaknesses from the moment of character creation. Most racial characteristics are small bonuses or penalties to stats that don't make much difference in the end.  However, three are worth mentioning here:
  • Easily Inspired gives Men an additional 5% to incoming heal rating. This can be huge for classes that get a lot of heals, such as guardians and wardens, or to classes with incoming heal penalties, like champion.
  • Sturdiness gives Dwarves an additional 1% to Common Damage mitigation (along with fixed values of Vitality and Might). Good if you like to be in the thick of things.
  • Hobbit-courage and Resist Corruption give Hobbits an additional 1% to Fear Resistance and Shadow Mitigation respectively.  This can be helpful in end-game content where fear effects and shadow damage are more common.

Racial Ports

Every race can earn a racial port by completing a level 35 racial deed. Men return to Bree, dwarves to Thorin's Gate and hobbits to Michel Delving. The racial port for elves take them to Rivendell - a boon as much of the later game content connects to Rivendell. Also handy for scholars, as the Scholar Guild is in Rivendell.

Other Racial Traits

Beyond emergency skills and racial ports, other racial traits can add new abilities, fixed stat modifiers or percentage based bonuses. Here are some of the more interesting ones:


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